VII. Tokenomics
1.Allocation

2.Vesting Plan
Allocation
% of Supply
Amount
Vesting Schedule
Team & Advisors
15.00%
150,000,000
10% TGE, Linear vest - 60months
Reward Pool
20.00%
200,000,000
30% TGE, Linear vest - 36months
DAO Treasury
30.00%
300,000,000
10% TGE, Linear vest - 36months
Investors
10.00%
100,000,000
10% TGE, Linear vest - 60months
Future Contributors
10.00%
100,000,000
Linear vest-36months, 24-months cliff
Marketing
10.00%
100,000,000
10% TGE, Linear vest - 60months
Participants Airdrop
5.00%
50,000,000
Fully unlocked
Total Supply
100.00%
1,000,000,000
1)Team & Advisors
Tokens allocated to the team and advisors are used to cover the development and operational expenses of the project. When the project needs to incorporate new technologies or ideas, it incurs high costs. To cover these initial expenses, tokens are allocated to the team and advisors as a form of compensation, aiming to lead to a more successful project.
2)Reward Pool
The reward pool is established to provide compensation to validators and general evaluators who perform verification for artworks and artists within the ecosystem.
Since the evaluation of artists and artworks plays a crucial role within the ecosystem, validators and general evaluators can receive rewards for performing these tasks. This leads to more evaluations and verifications taking place within the ecosystem, and participants can engage more actively through rewards.
3)DAO Treasury
Funds from the DAO Treasury are allocated through DAO voting. The funds support the development of the ecosystem and the DAO community. Through DAO support, participants can engage more actively within the ecosystem.
The funds from the DAO Treasury are used to adapt to various external circumstances, enabling the project to achieve continuous growth and development.
4)Investors
Tokens are distributed to investors who have invested funds required for the initial project development.
5)Future Contributors
Tokens are distributed to potential contributors who have the possibility of contributing to the development and growth of the project through technical knowledge, experience, or business capabilities in the future.
This provides motivation for their participation and contribution to support collaboration and continuous development among project participants.
6)Marketing
Used for various marketing expenses to promote the project and generate interest. This aims to increase the project's visibility, attract participants, and support the growth and development of the project.
7)Participants Airdrop
Airdrop tokens provided to encourage the activity of artists and base image creators as early ecosystem members.
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